A prototype of a rouge-like game where you play several mini-games

Controls:

  • Arrow Keys/WASD/D-Pad - Move
  • Enter/Spacebar/Num1/A Button - Interact
  • Escape/Num2/B Button - Go Back
  • Start+Select or Shift+Escape - Quit to Main Menu
  • ~/Tilde - Pass Turn/Debug Key

The general idea is that you choose upgrades between each mini-game that affect at least one of the games.

I intend to add several more mini-game types (currently only 4). I would also like to add some longer term progression (such as unlocking new features in games [e.g. magic and items in the turn-based rpg mini-game]) as well an overarching narrative.

There is no audio effects or settings.

Credits:
Art: CC0 assets (not made by me, did not directly interact with artist)
Design, Programming, Everything Else: Me

Art Credits:

2D Pixel Dungeon Asset Pack by Pixel_Poem
Humanoid Asset Pack by DeepDive GameStudio
SunnyLand & Tiny RPG Fantasy by ansimuz
Complete UI Essential Pack by Crusenho
monogram by datagoblin
Hearts and health bar by VampireGirl
Actors & Monsters - Aeon Warriors by JosephSeraph
Verboten Arcane Stash by Atelier Pixerelia
Space Shooter Asset Pack by Gustavo Vituri

StatusPrototype
PlatformsHTML5
AuthorBen Samara
Made withGodot

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